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One World – design for inclusion: learning, testing and designing for accessibility

One World – design for inclusion: learning, testing and designing for accessibility

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As part of the Erasmus+ project “One World – Design for Inclusion”, Dracon Rules Design Studio participated in an experiential course in Arad, Romania, hosted and facilitated by Asociatia Share Education.

The mobility focused on understanding intellectual disability, exploring inclusive educational methods, and developing game-based activities that can better respond to the needs of people with intellectual disabilities, their caregivers, trainers and support professionals.

Introductory Sessions and Team Building

No course goes without the proper introductory sessions, especially when it concerns people with intellectual disabilities, their caregivers and their trainers.

During the first part of the mobility, Dracon members participated in icebreaking and bonding activities that helped create a safe and open learning environment. These activities supported communication between participants and prepared the group for the more sensitive and practical discussions that followed.

Video:

Building the Theoretical Foundation

No course goes without the proper theory.

Participants discussed the topic of intellectual disability, including different levels, characteristics and support needs. The sessions also explored ways to approach activities as a facilitator, how to adapt communication, and how games or simple objects can become useful tools for learning, interaction and inclusion.

This theoretical foundation helped participants better understand that inclusive game design starts with listening, observing and adapting to the needs of the people involved.

Video:

Introductory Sessions and Team Building

No course goes without the proper introductory sessions, especially when it concerns people with intellectual disabilities, their caregivers and their trainers.

During the first part of the mobility, Dracon members participated in icebreaking and bonding activities that helped create a safe and open learning environment. These activities supported communication between participants and prepared the group for the more sensitive and practical discussions that followed.

Video:

Building the Theoretical Foundation

No course goes without the proper theory.

Participants discussed the topic of intellectual disability, including different levels, characteristics and support needs. The sessions also explored ways to approach activities as a facilitator, how to adapt communication, and how games or simple objects can become useful tools for learning, interaction and inclusion.

This theoretical foundation helped participants better understand that inclusive game design starts with listening, observing and adapting to the needs of the people involved.

Video:

Latest news about the project

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With the support of the European Union. However, the views and opinions expressed express solely the views of the authors and do not necessarily reflect the views of the European Union or the State Scholarship Foundation (IKY). Neither the European Union nor the funding authority can be held responsible for them.

Project reference: 2025-1-EL01-KA122-ADU000340947

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